Ongoing formative assessment continuously fuels learning and classroom engagement. There are simple steps to ensure the feedback you provide is relevant and actionable. What's more, students can be a part of the process and in doing so become more efficacious learners. Read more about how formative assessment improves learning and extends inquiry here, here, and here.
Question Asking: When You Don't Know What to Ask
What do our questions tell us about our thinking? What do learners want to know with the questions they ask? How do those questions impact the development of our schemas, or mental models for the world around us? How do learner beliefs play into the questions they ask and how do responses impact understanding? Read more here and here.
Primed to Play: The Science of Play
Embodied Cognition and the Possibility of Virtual Reality
This article was originally published on Medium on April 4, 2017 by Lindsay Portnoy
October 1938 holds several records in the history books: Superman made his comic book debut, in Oregon the world’s oldest dated footwear was discovered, and a radio show demonstrated the potential of embodied cognition on a grand scale:
“We interrupt our program of dance music to bring you a special bulletin from the Intercontinental Radio News. … I’m speaking from the roof of the Broadcasting Building, New York City. The bells you hear are ringing to warn the people to evacuate the city as the Martians approach. Estimated in last two hours three million people have moved out along the roads to the north, Hutchinson River Parkway still kept open for motor traffic.”
(“Halloween Episode.” H.G. Wells The War of the Worlds. Columbia Broadcasting System. Sunday October 30, 1938. Radio.)
Illustration by Alvim Corréa, from the 1906 French edition of H.G. Wells’ “War of the Worlds”.
What proceeds is, by now, a well-known radio event called The War of the Worlds. The Halloween edition was certainly crafted to elicit a bit more excitement than Wells’s other shows and and while it didn’t exactly create the wide-scale panic of urban legend, many across the nation did report feelings of terror as they felt they were under attack. Other viewers called local hospitals to see if they could donate blood while some called to either congratulate or berate CBS for broadcasting such an event on public radio. What is important in this experience is that our senses, in this case our ears, had driven people nationwide to action. The shared experience of this broadcast may have created the first ever experiment on embodied cognition.
Embodied Cognition: Then and Now
Embodied cognition is the theory that cognition is the interaction between the physical body and the mind. The idea of embodied cognition emerged from the field of philosophy in stark contrast to the extant thoughts put forth by Descartes. Descartes believed in the duality of the mind-body, proposing a dichotomy with the mind as a superior thinking tool and thus more reliable in deducing realities from life experiences that are encountered by the fallible body. Philosophers and psychologists argued against this position, suggesting that our bodily interactions inform our cognitive schema and are therefore not distinct but instead interdependent.
Simply stated, embodied cognition is the idea that our mind alone does not dictate our worldview but instead that our cognition is shaped by the relationship between our mind and our body to inform and navigate our world, make meaning from our environments, and ultimately to result in learning. Recall the last time you gave directions. You likely used your body to gesture about upcoming turns, indicate hallmarks along the route, and demonstrate the long straight path to take before the final turn towards your destination. Your knowledge was shared and even reinforced through the use your body’s actions.
Embodied cognition acknowledges that the mind and body are agents working together to make meaning of our experiences and many studies reinforce just how promising embodied cognition is for learning. Researchers from the University of Chicago (Cook, Mitchell, & Goldin-Meadow, 2008) found that simple gesturing in elementary students demonstrates knowledge not found in speech and can potentially change and improve their knowledge. When 3rd- and 4th-grade students explain how they solved math problems, the gestures they made to explain their processes demonstrates more knowledge of the concepts than their language implied. The ability of the child to embody their thought through gestures is yet another way in which embodied cognition allows learners to demonstrate and acquire knowledge.
In the classroom, teachers use embodied cognition whenever they invite students to interact with the environment whether through acting out historical events or conducting science experiments. These experiences not only help to secure knowledge for future but offer an engaging alternative to traditional instruction. Many tools exist to help teachers create experiences for their students including games and experiences that are both analog and digital, each harnessing the power of multi-sensory learning. But none of these tools seems as promising in delivering learning through embodied cognition as the new wave of technologies such as Virtual Reality (VR) where learners worldwide are able to interact with content in ways never before available.
The Technology to Transform Learning
The active use of mind and body implied in embodied cognition can be easily enacted through virtual reality. From gaming to education, VR experiences have increased exponentially during the past year. These experiences have allowed players to jump into a video game and interact with friends standing miles away while also transporting a classroom of students to the Great Wall of China on a Google Expedition virtual tour.
VR provides a playground to learn and explore and is a template for learning across a variety of domains with depth and interaction that work to ensure meaningful learning experiences and secure knowledge acquisition. For example, an ideal high school science classroom is filled with textbooks, beautiful illustrations and diagrams in a print rich environment for teaching about the systems of a human cell. But imagine if after reading about a cell, a student enters a virtual environment where they must push past the membrane gates and get their first glimpse of the prominently featured nucleus that is flanked by the endoplasmic reticulum sending proteins to the Golgi complex while the powerful mitochondria work tirelessly to create energy to fuel the cells.
What if after reading a passage, your English lit teacher asks you to put on your VR headset as you to take on the role of Beowulf going on his epic journey, defeating Grendel and ultimately crowned king of the Geats. When you see the epic poem played out in real time with a steady crescendo towards defeating the dragon, you are Beowulf. You are embodied in the experience and it becomes contextualized in a way that watching on the screen or reading in black and white simply cannot impress.
In which space are you more likely to fully grasp both the nuance and the gestalt of the cell’s work or the epic battle?
Current research by Disney shows that virtual reality technology is becoming so seamless, it can interact with and even replicate typical physical world behaviors like catching a ball. In a recent study, researchers aimed to determine if different presentations of a virtual ball being thrown would influence the player’s ability to catch the physical ball being thrown. The simulation showed either (1) a virtual ball tracking the real ball, (2) the real ball’s predicted trajectory, or (3) a target for where the ball would land. Impressively, results from this study show 95% of all balls were caught in the condition that matched the virtual ball tracking the real ball (1). What is more, when the ball was not rendered and instead a simple target (3) was presented, the catcher’s response became less typical of a catching response and instead to an estimation task where they had to correct for the missing visual input of the missing ball. A once fluid and natural movement appears erratic and uncertain. This small study is a huge leap towards creating more immersive, dynamic, and interactive VR environments.
Exciting work from the powerhouse Schell Games is also tapping into the transformative nature of VR experiences. Their virtual reality game I Expect You To Die simulates an escape-the-room scenario with the player as a secret agent and won best overall VR experience at the 2015 Proto Awards. Perhaps the most exciting part of their work is in games such as SuperChemVR or Water Bears VR which teach important skills from spatial reasoning to chemistry in an innovating and deeply engaging way. If this is the classroom of the future, I’d like a seat at the front!
To be sure, VR is not a panacea for education but instead a supplemental tool to deepen understanding and engage learners in a whole new way. A textbook and lecture alone cannot provide the depth and meaning of a physical walk through a working cell. But new technologies allow students to see these systems in action and provide greater understanding of important concepts. The experience of walking through the cell becomes embodied through the senses and heightens the understanding of the working cell.
To Infinity and Beyond
What we learn from The War of the Worlds, the research on embodied cognition, and emerging research on VR is that the environment is a powerful tool from which we can create meaningful experiences that can effect great changes in our ability to perceive and understand the world around us. Great teachers are already preparing our children to see the interconnectedness of content, make connections to their experiences, and to step into an active learning environment. The tools of the future should be there to support their great work and scaffold learning and inquiry on a deeper level.
If used well, tools such as virtual reality will allow learners to navigate through new worlds, help teachers create innovative learning experiences, and cultivate empathy for those around them while securing content knowledge that will fuel a lifetime of exploration and discovery.
Human Motivation in the Fourth Industrial Revolution
Will work for ______.
This article was originally published in The Digital Culturist on April 14, 2018 by Lindsay Portnoy
Modern civilization has undergone three significant socio-economic transformations known as industrial revolutions. The first industrial revolution was built around steam and transformed modern society by redefining transportation and the manufacturing process. Next, the advent of electricity ushered forth a second revolution by providing a highly efficient energy source and modernizing communication, which according to Thomas Edison, worked to “reorganize the life of the world.” Electricity then paved the way for our third (and current) digital revolution, liberating civilization from fossil fuels and putting technology into the hands of over 4 billion people worldwide. The common thread that connects each great revolution is the idea that technology, broadly defined, allowed society to advance by redefining the ways we participate and contribute in an economy as a result of improved quality of life. The impending fourth industrial revolution is no exception, and according Klaus Schwab, it’s barreling toward us at breakneck speed. Are we prepared to take on the roles that this fourth revolution will introduce, and have our motivations and societal constructs evolved to match the challenges and opportunities that it will present?
Each transformation shifted our economy further from one based on brawns to one built on brains. In the past, social rank depended on the ability to do physical work. Now, in addition to skills like critical thinking and problem solving, other non-cognitive skills such as persistence, self-control, and curiosity play a role in the new stratification of class. In addition, there has been a steady change from innovations as tools that support a human’s work, such as assembly lines and steam engines, to those that take on the lion’s share of work with humans as moderators of machines and quality controllers of novel forms of artificial intelligence.
“Today, non-cognitive skills such as persistence, self-control, and curiosity play a role in the new stratification of class.”
Understanding how each successive transformation has altered the way we make decisions demonstrates how our current society might evolve to meet the challenges of the next transformation. By delineating the human motivations that drive our interactions in the digital revolution, we catch a glimpse of our potential to change culture and impact the quality of our lives in the fourth industrial revolution. As the interactions between man and machine become more personal, our motivations have moved from extrinsic to intrinsic. Extrinsic motivators such as income, prestige, and praise are being supplanted by intrinsic desires of autonomy, competence, and relatedness. Never has this been more evident than in the surprising way we are motivated to participate in the open development of technology in the digital age.
Human Motivation: From Me to We
In his prominent TED talk, Dan Pink uses motivational theory to explain why we are contributing to the digital age in new and unexpected ways. Pink cites evidence of these intrinsic motivators in the all-volunteer contributions to the most popular web server, Apache, the world’s largest online encyclopedia, Wikipedia, and the free open-source operating system, Linux. Why are people using their “limited discretionary time” to contribute to the open source projects that fuel our current economy? In a word: purpose. The rise of the digital economy has shed light on the intrinsic motivator of purpose, which drives people to share their expertise in their limited free time, free of charge.
Creative leaders have always understood that engaging humans in purposeful work increases motivation and leads to greater outcomes. Innovative companies and educators harness this understanding by implementing the 20% time method, with which employees and students are encouraged to use a portion of their time to work on projects of their choosing. While still relevant to their work and study, these projects often breathe new life into the workplace, resulting in innovations such as the humble post-it note and Gmail. More importantly, the 20% time method has invigorated future members of our workforce to participate in meaningful work by solving problems in their daily lives.
Problem solving, communication, and collaboration are essential in this model of human motivation that drive the digital economy. Each new innovation is predicated on these non-cognitive skills that are cornerstones for success in the digital economy and will be even more important in the impending revolution. Our economic habits and decisions as individuals and as a society will fundamentally change our culture, which is why it is paramount to ensure that our basic needs are met so we can continue to contribute and participate in the fourth industrial revolution.
Finding Purpose and Pay in the Fourth Revolution
The distinction between physical, biological, and digital worlds may finally be indistinguishable from one another in the next industrial revolution. In this new era, the line between what exists physically and what exists virtually will disappear. The mash-up of biological and digital technologies is no longer a thing of science fiction as evident by the few leaks we’ve seen from startup MagicLeap, a company that recently procured an astonishing $1.4 billion in investments for a revolutionary technology that blends the physical with the digital in a featherweight pair of glasses. When the separation between the actual and the virtual is eliminated, the relationship between humans and technologies will undergo a remarkable shift. Will new business models in the fourth revolution require human work in the same ways they have in the past?
Assuming our basic needs for food, shelter, belonging, and self-esteem are met, our minds are free to work towards self-actualization and the sense of purpose we innately seek. Motivational research tells us that humans desire a sense of purpose in our work — a desire to contribute to society in meaningful ways beyond our paid work. Current technologies such as augmented reality (AR) and virtual reality (VR) may tap into these desires in new and remarkable ways. There are countless potential applications for these technologies. For example, students can see the why of learning when an augmented reality application shows the human heart pulsing in real time, which might cultivate a revolutionary new generation of surgeons. When AR wearables increase employee productivity by 46%, the conversation rightfully shifts from automation causing job loss to increased efficiency when humans partner with technology.
“What happens when the human aspect of the human-to-technology collaboration is rendered obsolete; when the technology becomes efficient enough on its own, actively replacing the human in the equation?”
In the new hybrid economy where the lines between man and machine are blurred, there will be more room for human-to-human collaboration aided by immersive technological tools. The current trend is mixed reality (MR) with the current debate around the hardware that will be crowned king. Most people working in this space believe these platforms will reshape the nature of education, work, and entertainment once they’re ubiquitous. But in addition to human-to-human collaboration, we’ll also see human-to-technology collaboration, suggesting a paradigm shift where humans support emerging technologies instead of vice versa (read: assembly line). But what happens when the human aspect of the human-to-technology collaboration is rendered obsolete; when the technology becomes efficient enough on its own, actively replacing the human in the equation? Are we prepared to mitigate the cost of potential wide scale unemployment if the future of work shifts from human-powered to machine-powered?
Fresh Perspectives for an Uncertain Future
Some countries have begun wrestling with big questions of employment in the face of a changing economy. It is true that the nature of employment will continue to shift and that there will always be roles for humans, but it is also true that many of the current jobs may be done by intelligent machines. To get ahead of a transformation that may leave millions jobless, an assurance that people’s basic needs are met seems ever relevant. But how can we ensure that humans maintain a sense of purpose in an economy that has left them behind?
First proposed by Thomas More in his 1516 novel Utopia, universal basic income (UBI) could evade a wide-scale unemployment crisis brought on by the fourth industrial revolution. While there is no long-term research on a such a system, the famous Mincome study (“minimum income”) demonstrated no major difference in working habits for those eligible for these federal funds. What’s more, researchers found a decline in hospital visits and mental health issues possibly as a result of the security provided by such a program.
This unusual social experiment set the stage for new perspectives on how UBI might impact the quality of life during the fourth industrial revolution. In preparation for the automation that could cost humans their jobs, economists at the Roosevelt Institute used a macroeconomic model to study the impact of UBI. What they found is that the economy can not only withstand such a system but that “within eight years of enactment, growth returns to the same rate as in the baseline, with output at a permanently higher level.” Others are moving from models to active pilot studies of these systems, acknowledging that evolving technologies may result in fewer jobs for humans.
While we cannot predict the careers of the future, we can see how technology will transform the ways in which we work and play. But regardless of the changes in technology, human drive towards purpose will remain. Our ability to solve problems creatively is a uniquely human behavior; one that will secure us a critical role in the fourth industrial revolution.
Practice makes perfect and five other adages we should ditch in the new year
This article was originally published in Medium on December 27, 2017 by Lindsay Portnoy
Lean in, practice mindfulness, and don’t forget to be radical! Catch phrases like these are powerful calls to action that often provide solid strategies for those seeking self improvement. And while there’s nothing wrong with catch phrases or their longer cousin the adage, when presented as a ‘short statement expressing a general truth’ they often shackle us rather than set us free.
Here are the five adages that I implore of you to please ditch this year with suggestions for what could possibly replace them:
Practice makes perfect.
This nugget of ‘wisdom’ suggests that if only we tried hard enough we would actually achieve perfection. There are at least two issues with this frame: one, that there is some singularly agreed upon vision of perfection for which we all aspire, and two, that if only you tried harder you would get there.
Thinking like this is prevalent in classrooms and boardrooms and frankly it is detrimental to progress. Yes, we should all practice. We should practice so much that we become so great at something that we can teach others and in the process make the world a better place. But this ideal of perfection feeds into the nonsense that there is always a single correct answer (looking at you standardized test). It does nothing to help people prepare for a future that is as of yet uncertain.
Instead let’s agree to adopt a new adage this year to inspire our friends, loved ones, and colleagues to work hard with flexibility by saying: You can’t make an omelet without breaking a few eggs.
2. Too many cooks spoil the broth.
This one reminds me of those dreaded group projects back in middle school before teachers began assigning roles so each of us had a specific purpose in our shared work. And this is where this adage is wrong. If we’re all cooking it means we’re all involved. Multiple cooks means multiple perspectives. Multiple perspectives require active listening, collaboration, and consensus to ensure that everyone’s views are heard. Many cooks actually ensure that many voices are heard, if we know how to listen.
Perhaps if we meaningfully encourage more people to take part in shared work in boardrooms, shoprooms, or classrooms we can begin to build the skills that are necessary to move us out of the divisiveness we see worldwide?
Let’s encourage more cooks, each with a sense of purpose and shift to using the adage: Two heads are better than one. Because after all, we are better together.
3. Fortune favors the bold.
Be bold! The squeaky wheel gets the grease! Surely my Yiddish grandmother authored this one. And yes, speaking up for what you believe is essential, especially when your soup is cold. But it’s also important to relay the message we learned from Horton that sometimes the smallest voice carries the most powerful message.
When looking at reformers or change agents I have to wonder: are the ones making the demands the ones whose lives will be most changed as a result of these changes? Whose voices are heard and whose are silenced?
Working together to support those whose voices are silenced we can adopt a new adage: A chain is only as strong as its weakest link. Remembering that weak links are not synonymous with individuals being weak but instead those are the voices and experiences that must be heard in order to build a better future for all of us.
4. Beggars can’t be choosers.
This is yet another saying that conjures up memories of bubbe. At her house, this meant the mandatory eating of gefilte fish lest you’re later refused babka. But this is another adage which reeks of the -isms plaguing our current beliefs, limiting our ability to choose and paralyzing progress.
Sure, we often tell our children to finish their broccoli before getting dessert but where this adage takes on heavier baggage is when we imply that someone does not have a choice. Settling, whether for a job or a partner or a even for a say in local government, is never an option.
As an alternative perhaps we adopt a reflective stance and: Do unto others as you’d have done to you. The ability to choose is essential for a sense of purpose life, but taking the perspective of others makes our purpose more meaningful.
5. When the going gets tough, the tough get going.
This suggests that a strong person works harder to push past challenges or that anyone can pull themselves up by the bootstraps to achieve anything. This is one of the most offensive, inaccurate, and most false narratives prevalent today. Theories such as grit, cited as encouragement for our children and ourselves to simply try harder, completely disregard the context in which people work and live.
If you measure success by who is able to provide for themselves and their families, it is less about hard work and more about the giant shoulders upon which you are perched. I don’t mean to discount the hard work of every generation, but when you don’t start out in the red you’re already ahead.
While it is true that hard work is essential to success, so too is collaboration. Which is why this year we should ditch this tired saying and instead proudly share that: A house divided against itself cannot stand.
Ditching these five idioms for their more productive counterparts may begin to shine a light on the real work that must be done to truly set us free.
Eyes Wide Shut: When you miss what’s right in front of you
This article was originally published in Medium on October 26, 2017 by Lindsay Portnoy
Parenting is often an exercise in futility. A child asks for one thing and is at once aggravated that you have dared provide said thing. Case in point: a cup of water is only acceptable when it is presented in the appropriate cup. This is not news.
But the reverse is often true, when grown ups have unambiguous expectations (much like said cup of water) that once met are in fact disappointing or not exactly what said grown up had envisioned. Stay with me…
Exhibit A: Last night I was reading a chapter of Percy Jackson to my 7-year-old son. It was the most exciting part of the chapter where the young hero is battling the minotaur in an effort to not only save his life but the life of his beloved mother.
Said 7-year-old is bopping around on the couch beside me, alternating between petting the dog and digging for hidden treasure in his nose. Out of frustration I stop reading and immediately his body becomes still, his eyes narrow, and he demands: why did you stop?
“You’re not paying attention,” I say.
“Yes I am!” he replied. “Luke just pulled Grover out of the car and he and his mom are trying to get to that big Christmas tree you just described because there’s a camp on the other side.”
While moving around and seemingly distracted he appears to know exactly what’s going on. At least this time…
Exhibit B: Monday evening my 9-year-old is sitting at the dinner table finishing up his math homework where he is asked to solve problems using “U.S. traditional subtraction” (a topic for another day). In front of him are two numbers. I watch as he stares absentmindedly into oblivion.
“Do you not remember how to solve the problem using this method?” I ask.
“The answer is 1,006,” he states casually.
He is right (this time). The question asks that he solves the problem, which he did…nothing about showing his work.
So what?
Each instance is not only a lesson in the futility of imposing your beliefs about engagement on your children, it is also an illustration of the wide range of behaviors that constitute engagement. Also it’s an illustration that all actions are not created equal.
Each example serves to demonstrate that what successful engagement looks like to the observer may not actually be successful for the learner.
Why does this matter? When private and public industry use engagement as a metric for success, whether by promoting engaged employees or deciding upon successful pilot programs, the metrics may not be valid.
For instance, on a learning walk through a public school students and teachers are observed for five to fifteen minutes (that’s not a typo) which includes documentation of the actions taken by both students and teachers along with a few brief questions asked to see if the children know the purpose of the activity. The teacher is then scored on a scale of engagement with the higher levels correlating to more action as well as students who know the purpose of their actions.
What’s wrong with this model? Many things. Namely, that students are often only perceived as learning if they’re moving and talking. While this is may be true sometimes it is not always the case. Next is the limited time to truly observe, and therefore calibrate, student understanding as it relates to the teacher’s goals for instruction. Further, while teachers are alerted ahead of time the activities observed may not only be inauthentic but may be inaccurate in seeing how truly gifted the educator is at supporting a variety of students in thinking critically and intentionally about their learning.
If students and teachers know they’ll be observed for active engagement how valid is the data that is collected? If a mere five minutes is required without regard for the content how authentic is the engagement and how likely is it to cultivate learning? Where is the reliability of repeated observations during comparable topics over many experiences when using such measures?
What now?
An N of two does not a study make. To extrapolate from two experiences that during read-alouds children should also be doing yoga or during math instruction pencils should not be required is not good science. But good science is allowing for multiple approaches or actions towards an outcome without labeling all engagement, or action towards an intended outcome as requisitely similar.
Deep engagement is correlated with stronger learning outcomes, but engagement itself does not always look the way we’d assume. Child A heard every word of the story while child B could calculate a complex problem without the use of a pencil. Will that always be the case for these children? Will they always demonstrate successful engagement towards an intended outcome (recall and computation)? Probably not. But from an outsider’s view, what their engagement LOOKED like and what their learning SHOWED was counter to intuition and should be taken into consideration when labeling successful forms of engagement and using those metrics to evaluate people, processes, or products.
Before we continue down the path of tools that may inappropriately extrapolate from observation, it makes sense to come to a shared understanding: engagement looks different for every person, it is what someone DOES after being engaged in an event that demonstrates understanding.
But all is not lost, there are metrics to accurately capture engagement and learning and then make inferences. What’s more, those metrics will qualitatively shift the way we perceive of engagement and learning in the first place.
Stay tuned…
“How to attract and hold influence by power” and other definitions…
This article was originally published in Medium on October 11, 2017 by Lindsay Portnoy
Of Merriam-Webster’s seven definitions for the word engage, six include cunning attempts or calls to action while one suggests effortful and sustained action. The definitions alone bring to mind images of battlefields, exam rooms, or trust falls, just the hodgepodge of actions we attribute to the word, but are such elaborate physical activities required for one to be engaged?
From education to advertising, medicine to human resources, engagement is operationalized distinctly as a term, a tool, and a way to measure sustained action. Herein lies the potential for operationalizing yet another buzzword that may hold great potential for informing practice in a variety of industries, if only we could agree on metrics worth measuring.
Consultants struggle to explain to their clients that measuring effort rather than impact is fruitless, while human resource managers grapple with measuring implicit affect to determine if employees feel like an integral part of their company. In higher education, metrics are criticized if they do not encapsulate the faculty’s ability to work within under-resourced communities, encourage wider industry collaboration, and make an impact on public policy.
According to Forbes, “engaged employees lead to higher service, quality, and productivity, which leads to…higher customer satisfaction, which leads to increased sales (repeat business and referrals), which leads to higher levels of profit, which leads to higher shareholder returns (i.e., stock price).”
Sounds like the holy grail of measurements, right? If we measure engagement as ‘doing’ something how do you know it was done? Why does it matter? What is engagement?
For all the talk of ‘engaging with people’ to impact change, a critical question remains: is engagement simply an action or is it something that effectively changes the actor?
That was a trick question of course, because I would argue that engagement is an action that changes the actor resulting in an observable change. Simply stated: engagement is only meaningful if it translates into measurable outcomes.
Engagement should result in a change in behavior, an action that cultivates learning. Learning can be tying a shoe, recalling a fact, applying a theorem, or constructing a space station.
Measure learning and you’ll likely indirectly measure engagement.
The indirect piece is key because engagement looks different depending on the actor but it results in the same outcome: a change in behavior, thinking, or doing. More on that later.
From the classroom to the boardroom, measuring engagement means measuring learning. In a weekly status meeting a team of advertising execs discusses approaches for a new marketing campaign. At another firm, execs conduct independent due diligence on campaigns from the past year to identify attributes of successfully implemented campaigns and report back on a Slack channel. Both groups are engaged but it looks different.
Similarly, you may walk into a classroom where a seasoned English educator is giving a talk on Whitman’s poetry and you might see 27 students silently faced forward entranced or are their eyes glazed over? Walk into a similar classroom and groups of students are actively discussing Hawthorne’s purpose in The Scarlet Letter, are the students moving their bodies more engaged than the students listening intently?
Is one group more engaged than the other? It depends. How much did their behavior change as a result of the experience?
Did one group of execs determine a better approach than the other? Did one group of students demonstrate deeper learning about the content?
While one group may look more active than the other, that does not mean their minds were equally vested in the activity, that they were more or less engaged.
To measure engagement you must know the objective of the activity: to identify the best marketing plan or to interpret the meaning of a great work of art. Once you know the objective you must measure it to determine if the type of activity was truly engaging.
Barbaric yawps and trust falls aside, to be engaged is only productive if as a result there is a change in behavior, affect, or knowledge. So what does productive engagement look like?
You think you’re going to remember this tomorrow, but will you?
This article was originally published in Medium on October 5, 2017 by Lindsay Portnoy
How much of what you are about to read is going to stick with you for the next day? Week? Month? Year? Do you think the way in which you engage in reading this pithy piece will impact your recall?
As far as buzzwords go, engagement may be the word du jour in education. And while it’s common to think of engagement as an important metric in fields like advertising and journalism, it’s important to note that engagement is also an important factor in measuring employee’s contribution to the financial well-being of a company and even in ensuring the impact of benefits on patient-centric initiatives .
But what IS engagement? And if we can agree on a definition, why does it matter? What does it look like in practice and when do we see it? When is engagement something useful to know and how do you measure it? What is the role of technology in growing, strengthening, and measuring engagement? And lastly, can we come to a consensus on a more accurate representation of engagement so that whatever it is we are measuring can be beneficial to the people who demonstrate this mystery trait?
In the interest of full disclosure I believe that by embracing the way people naturally communicate using cultural tools (hat tip to Vygotsky!) of the moment, we can begin to see emerging technologies as the tools they could be in both operationalizing this construct and more holistically providing ways to reach out and affect change across a variety of domains from education to healthcare and everywhere in between.
Over the next few weeks I hope to flesh out answers to the aforementioned questions, largely as they relate to education but also as a construct that is readily applicable to any industry. My goal is to share some ways in which together we can build a shared language of this mystery construct and ensure that it is not only measured accurately but shared in a way that benefits the people whose efforts are being documented.
I hope you’ll join me…
The Landscape of VR/AR in Education
This article was originally published in Medium on June 26, 2017
A dear friend asked for the skinny on up-and-coming companies doing interesting VR or AR work in the education space. I quickly realized this may be helpful for other folks in our space so I’m sharing it here and asking that you please share any edtechs doing VR/AR that I have missed in the comments below.
But first, a caveat…
The first thing to share is that learning games in VR are still largely spectator sports. Students can take some extraordinary field trips and engage in immersive experiences but their ability to meaningfully interact within VR experiences in the space of education is still in its’ nascent stage. This means that while students can manipulate molecules or measure liquids, these rudimentary movements have a ways to go to become the truly immersive learning experience that VR/AR promises to become. Herein lies the opportunity to innovate within this emerging technology.
Reach + Access + Engagement = Holy Grail of Emergent Techs
The companies I’ve included below are those specifically in the VR/AR education space. Some of these experiences allow greater engagement than others. What is important to consider here is their reach into classrooms, their accessibility predicated largely on device (see below), and the level of engagement in each experience. In all they’re an impressive group of companies who are working to ensure this emerging technology is as engaging and exciting as possible, but please know that this is by no means an exhaustive list.
So far the clear leaders using VR/AR across the educational landscape are:
Google: It’s no surprise that with its wide reach and innovative directives, Google is an early leader. Their career expeditions are accessible on any mobile device and easily integrated into classrooms through very low cost cardboard headsets.
Nearpod: One of my favorite platforms for classroom teaching is also doing some really incredible things in the land of VR. By embedding VR field trips within their learning platform, teachers can provide guided instruction and assessment around these immersive experiences.
Cospaces: Cospaces is the VR maker space where kids can easily create their own VR experiences. Teachers can use experiences their students create to determine how well they’ve understood key concepts as well as their ability to tell a cohesive and compelling story.
Public Speaking VR: VirtualSpeech has created an amazing app that is helping people confidently give public talks, prepare for interviews, and possible overcome social anxiety by creating a photo-realistic environment in which to train.
Schell Games: The always engaging team at Schell Games has created a variety of AR and VR games where players can build virtual domino runs (my kiddos fave) to immersive chemistry labs where students can safely interact within a simulated chemistry lab.
Mozaik Education: Taking a 3D trip through a human body or the acropolis is easy with Mozik Education’s 3D VR experiences. Using these apps students get a hands on introduction to some really tricky topics.
Unimersiv: Another early leader in the education space, Unimersiv hosts a variety of field trips inside the human body and to sites worldwide like Stonehenge.
1stPlayable: The innovative artists, creators, and educators at 1stPlayable are making fun and engaging VR games that I honestly cannot tear my children away from! Their game Raaawr has everyone giggling as they destroy a city of block towers before the time is up. Other games like Mr. Q’s teach skills like empathy in a digital world.
zSpace: This is a company not to be missed as they are doing some really innovative VR/AR work. But it’s important to note they stand apart from the others I’ve listed as zSpace requires specialized hardware to be able to interact with their content/learning experiences thus changing the equation of reach, access, and engagement. I’m eager to see where they go from here because they truly are doing things in a different and exciting way.
While not directly marketing themselves as technologies within the pre-K-12 education landscape, many companies (like Level-Ex, Platypus Institute, and QNeuro) are creating VR tools and technologies that can be readily applied to the education market with a simple shift in content or presentation. Whether it’s the ability to hone surgical skills, optimize cognition, or create adaptive gaming, these innovators are disrupting the very nature of this immersive technology.
The promises and pitfalls of VR in education
If we really want to shift the paradigm of technology use in classrooms, the tools we implement must have wide reach, be accessible, and engaging. Here is yet another way in which Google is ensuring that emergent technologies enjoy wide reach (thank you Google store) with devices that make these experiences easily accessible (see: $10 cardboard boxes).
Ensuring these tools are visible and playable is part of the reach component, but the issue of access to these technologies varies wildly. The 2016 Broadband Progress Report indicates that 90% of Americans have access to broadband. The 10% who do not have access represent roughly 34 million people. This is a large swath of the population who will not have access to immersive learning through VR, thus potentially widening the achievement gap between the haves and have nots.
From the innovation perspective it is the last part of the equation, engagement, that will be the most exciting and perhaps trickiest nut to crack. New haptic technologies are allowing for greater immersion by introducing touch and even smell into virtual worlds. The capacity to engage all of your senses while meaningfully interacting within virtual worlds is the epitome of truly immersive learning. It is not enough to take a student on a dive deep into the Indo-Pacific ocean, they must be able to explore, manipulate, and engage within these environments to ensure they demonstrate the competence, autonomy, and relatedness that drive the most inspired and engaged learners.
Towards the future
As a career educator and content creator at Killer Snails, my goal is to create realistic experiences that are engaging to students and allow teachers to see progress in real time. I believe that VR is one of the best tools to ensure our students don’t fall into the 80% trap, only acquiring a partial understanding of the content we teach.
It’s not simply about taking our students outside the walls of our classroom but about giving them the opportunity to engage more deeply within these environments whether that means flexing their creative muscles or getting up close and personal with alien worlds. It is the ability to engage users that will take students into the next realm of learning through the use of virtual and augmented reality.
I hope to add our learning games to this list in the coming months. But for now I am grateful for the shoulders upon which we stand as we work to create immersive learning experiences that will keep students engaged, provide feedback to teachers, and help to close the loop from instruction to assessment by fueling future learning.