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Learning informed by cognitive science, driven by design

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Designed To Learn

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Empowering Students to Design the Change They Want to See in the World

April 1, 2020 Lindsay Portnoy

On October 29, 2012, the skies over New York City erupted with lightning and windy rain as Hurricane Sandy brought a storm surge flooding coastal homes, subway tunnels, and roadways, and downing hundreds of trees. A striking aspect of the recovery efforts was how tragedy was reframed as an opportunity to innovate. In Prospect Park, Brooklyn, hundreds of downed trees were repurposed into a magical play space for the city's children called Zucker Natural Exploration Area. Here, children can craft raw materials into designs inspired by their own imaginations and take risks without fear of retribution. Seeing children at play in such innovative spaces prompts educators to consider: How can we infuse more of this type of engagement into each school day?

Design Thinking Empowers Learners

The answer to empowering our learners by giving them purpose and inspiring their passion may be right under our noses. In play, one group of children may use dozens of LEGO pieces to recreate the excavator they found fascinating on their neighborhood walk, while another group of students uses Minecraft to create a fireworks display in honor of the Chinese New Year.

Taken together, students learn the science and engineering behind simple machines or the importance of cultural practices in social studies, while learning how to collaborate with others and create something better together. In each instance, students use elements of design thinking to cocreate and problem solve, engaging in thoughtful dialogue and continuous iteration. This play can be made into so much more if educators guide students by demonstrating the utility of the content they're learning and inviting students into the process of meaning making.

Artful educators in design thinking classrooms work as a guide-on-the-side, empowering students to understand content through multiple perspectives and perhaps develop a sense of empathy. Why is there a need for that excavator truck (more housing to accommodate a growing population) or why are there fireworks during the Chinese New Year (ward off evil spirits)?

As students learn to identify ways content solves problems in the world, they can then research opportunities to apply that understanding in practice. For the excavators, this means identifying the potential use for simple machines to aid in demolition, digging, and construction, whereas for the fireworks it means identifying different ways to honor traditions, symbols, and important rituals in their community.

As students see opportunities to apply learning to the world around them, they communicate and invite multiple voices and together work to ideate possible ways to design a solution for a problem they see in the community or the world-at-large. Together, students take their understanding of the content and apply it to a novel solution through a prototype that they then test to determine how well their solution worked.

These prototypes are not always concrete tools based on simple machines like the excavator. They can take the shape of compelling opinion articles shared with a local paper or proposals to local school board policy, to name a few. Throughout the design process, students are continuously reflecting on their thinking, becoming more self-regulated by planning, monitoring, and assessing their growing knowledge, and revising their beliefs as they receive feedback and their understanding grows.

For example, consider how students might revise a plan or design when they receive a response from the school board about their proposal to add Chinese New Year to the school calendar or receive upcycled materials to create an excavator to build a community garden. Design thinking in practice moves learners beyond rote experiences and empowers students to see themselves as active contributors to the world today.

Empowering "Solutionaries"

When we're in the midst of a storm we can only watch and wait for it to pass before beginning to rebuild. But if we're smart, we can be proactive and begin seeking solutions before the next storm hits or the next wildfire is ignited. Empowered to be "solutionaries" instead of receptacles of rote worksheets, children greet the freedom to co-create with impressive learning and growth.

Driven by our students' curiosity and supported by expert educators, we can use the model of design thinking to help students design the change they want to be in the world.

Read more here: http://www.ascd.org/ascd-express/vol15/num14/empowering-students-to-design-the-change-they-want-to-see-in-the-world.aspx

Tags design thinking, cognitive science, student empowerment, formative assessment, student roles, teacher roles

The PFC’s of Design Thinking to Activate Your Biological PFC

December 12, 2019 Lindsay Portnoy

Amidst the constant buzz of disruption, innovation, and the “future of (fill in the blank)” there’s a large and untapped resource with the potential to revolutionize the way we do education. It’s something that comes prepackaged in each of us at birth and something that gives us the upper hand on the oft feared role of AI in our future. While humans are thankfully quite distinct from technology, we do have some tricks up our sleeves. Or perhaps in our skulls. These “tricks” are largely based on our ability to think flexibly and critically, take perspective and potentially empathize with others, and in our unique ability to create solutions to life’s most pressing and often promising challenges.

There is much ado about mystical ways to enhance learning or deepen engagement from quick fix to tech laden innovations. Yet the most promising way educators or policy makers might implement deep change requires little more than harnessing the innate capacity of each individual, and the built in technology that distinguishes us from other creatures: our prefrontal cortex or PFC (Carlén, 2017).

The region of the human brain developed most recently is also the part that supports our ability to plan, monitor, and regulate our lived experiences. And whether our PFC evolved for another purpose and has since been repurposed as the place of higher order thinking (HOT) the PFC may very well be our human superpower (Brown, Lau, & LeDoux, 2019).

Design thinking as a construct is hardly novel. A quick search of the history of design thinking surfaces talk of ‘wicked problems’ (Buchanan, 1992) or manufacturing materials (Hackman & Grimm, 1971). Yet the way in which teachers are using the practices to elicit higher order thinking, connections to content, and meaning making are quite revolutionary. Ultimately, the model of design thinking that I’ve put forth is based on iterative yet flexible application of knowledge in the pursuit of making a meaningful change.

The PFC’s of design thinking in my model include: Process (over product), Formative assessment (over single-shot summative assessment), and Creation (over consumption). And the research is clear, a focus on feedback through the process of learning (Berland & McNeill, 2010) and providing ongoing feedback (Weurlander, Söderberg, Scheja, Hult, & Wernerson, 2012) may be the best methods we hold to enact meaningful educational change.

Individual differences in thinking are made visible in the process of design thinking. These differences are not only highlighted but celebrated in a design thinking classroom. Moreover, the formative feedback during this process becomes future facing feedback that fuels continuous learning and purposeful engagement. What emerges from design thinking work is not only a concrete outcome but perhaps a different process, but the most important aspect of design thinking is the emphasis on creation over consumption of canned curriculum.

The same standards can be addressed in a way that provides learners with the autonomy, competence, and relatedness (Deci & Ryan, 2010) students crave to find meaning in applying learning in the world. What’s more, design thinking can happen in a single class period or an entire semester, in a stand alone course or school wide over the course of the year. The only requirement is a commitment to flexibility and iteration with an eye towards the application of knowledge towards a purposeful end.

The skills rooted in the PFC’s of Designed to Learn enhance our biological PFC and can be augmented by the technologies of today and tomorrow. In Designed to Learn, the elements of design thinking include a continuous focus on metacognition (learning to learn), self-regulated learning, and epistemology (nature of knowledge and knowing). In each element students and their educators reflect, revise, and rethink the way in which knowledge can be applied to design the change THEY want to see in the world.

How we think about our thinking, take the perspective of others, provide and receive feedback during learning, and create our own use of knowledge is often the best ways to enhance and support learning. Taken together, elements of design thinking can be used in tandem with the tech of today and those in our future to augment the process, feedback, and creation of powerful learning. Moreover, the emphasis of process over product, embedded formative feedback, and the nature of creation make design thinking a natural partner for innovative technologies. Design thinking taps into our latent skills and supports our learners today and in the future OUR STUDENTS have yet to create.

  • Check out the book here: http://bit.ly/PrtnyASCDBk

  • And don’t forget to get the free study guide here: http://bit.ly/PrtnySG

  • For free design thinking documents to support the flexible yet intentional method I share in the book please reach out here: https://forms.gle/WvYnofmQuGjaUG1j6

  • Read a sneak peek from the book in the Washington Post here: http://bit.ly/PrtnyWPArt

References

Berland, L., & McNeill, K. (2010). A learning progression for scientific argumentation: Understanding student work and designing supportive instructional contexts. Science Education, 94(5), 765-793.

Brown, R., Lau, H., & LeDoux, J. E. (2019). Understanding the higher-order approach to consciousness. Trends in cognitive sciences.

Buchanan, R. (1992). Wicked problems in design thinking. Design issues, 8(2), 5-21.

Carlén, M. (2017). What constitutes the prefrontal cortex?. Science, 358(6362), 478-482.

Deci, E. L., & Ryan, R. M. (2010). Self‐determination. The Corsini encyclopedia of psychology, 1-2.

Hackman, L., & Grimm, G. (1971). Designing and fabricating with filamentary composites. Materials Science and Engineering, 8(5), 249-258.

Weurlander, M., Söderberg, M., Scheja, M., Hult, H., & Wernerson, A. (2012). Exploring formative assessment as a tool for learning: Students' experiences of different methods of formative assessment. Assessment & Evaluation in Higher Education, 37(6), 747-760.

Tags prefrontal cortex, formative assessment, process over product, creation over consumption, designed to learn, design thinking

How SAMR and Tech Can Help Teachers Truly Transform Assessment

November 12, 2019 Lindsay Portnoy
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I read an interesting article in EdSurge last week about how current educational technologies do little to move learners beyond rote recall of knowledge and it caught me off guard. It was not the belief that technology has yet to be harnessed to its highest potential that surprised me. It is true that many fields are only starting to see the benefits technology brings to their work. What struck me most was the narrative in the article, which seemingly compared the role of technology to the role of pedagogy. While educational technology does make learning visible, it is the teacher that makes learning meaningful.

Read more here:

Portnoy, L. (2018, February). How SAMR and Tech Can Help Teachers Truly Transform Assessment. EdSurge. Retrieved from https://www.edsurge.com/news/2018-02-01-how-samr-and-tech-can-help-teachers-truly-transform-assessment

Tags SAMR, formative assessment, technology as a tool, transforming assessment

Level up your classroom assessments: Are you game?

November 12, 2019 Lindsay Portnoy

Simulations, genius hours, and project-based learning have seen a dramatic rise in classrooms nationwide as educators aim to inspire and prepare a new generation of students. Yet, even as pedagogy shifts toward innovation and engagement, the metrics by which students are assessed are still largely predicated on the rote recall that characterized last century's assessments.

Assessment practices must transform to be meaningful to both students and educators. Meaningful metrics reveal new information to students and teachers: what went well, areas for improvement, and next steps for teaching and learning. What's more, assessments are most effective if they excite and engage our students toward continued growth. Formative assessment delivered through game-based learning can meet all these criteria.

Read more here:

Portnoy, L. (2018, February). Level up your classroom assessments: Are you game? ASCD Express, 3 (12). Retrieved from http://www.ascd.org/ascd-express/vol13/1312-portnoy.aspx

Screen Shot 2019-11-12 at 1.26.58 PM.png
Tags formative assessment, transforming assessment, playful learning, games for learning

Using Games to Support STEM Curiosity, Identify, and Self-Efficacy

November 12, 2019 Lindsay Portnoy
Screen Shot 2019-11-12 at 1.19.43 PM.png

Portnoy, L., & Schrier, K. (2019) Using Games to Support STEM Curiosity, Identify, and Self-Efficacy. The Journal of Games, Society, and Self. 1(1), 66-96. Retrieved from https://kilthub.cmu.edu/articles/Journal_of_Games_Self_Society_Issue_1/7857578

Tags STEM, formative assessment, playful learning, games for learning, SEL
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